I did precisely what you said, and then had a lovely conference call where I explained myself more clearly than I have been able to in awhile.
Surface detail from subBlue on Vimeo.
A myriad of details in an evolving fractal landscape.
See the .mp4 download to see the full quality.
I’m currently working on a WebGL 3D fractal renderer that will let you explore structures like this in real time… stay tuned!
Update: The soundtrack is an original piece I made for the video. I’ve put it up on soundcloud: http://soundcloud.com/subblue/surface-detail
didn’t make sense.
like the concept that it was an original composition. sounded like the scene in 2001 right before the alarm went off on the moon. Â I kept expecting to cover my ears and grasp my head like it was about to explode, and I didn’t even have a space suit on.
I enjoy that like I enjoyed staring at mandlebrot set computer images in the early 90’s. Old school computer animation… you cannot beat it. Seriously.
This guy is lame, but that’s the doc I am talking about. I have it on VHS and it’s still UNBELIEVABLE. What? I wasn’t talking about a documentary? Â But that’s what the above link is. Â See… you gotta *clicky*.
Honestly, I don’t even think the mandlebrot set video was from *that* video, so I don’t know what I was talking about.
But yeah. Â Good talk.